/*
 * Copyright (C) 2015  Nicola Spanti (RyDroid) <dev@nicola-spanti.info>
 * 
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU Affero General Public License as published by
 * the Free Software Foundation, either version 3 of the License, or
 * (at your option) any later version.
 * 
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU Affero General Public License for more details.
 * 
 * You should have received a copy of the GNU Affero General Public License
 * along with this program.  If not, see <https://www.gnu.org/licenses/>.
 */


/**
 * @file
 * @brief Functions to manage multiple ships.
 */


#ifndef PLANET_WARS_2D_RT_CORE_MODEL_SHIPS_H
#define PLANET_WARS_2D_RT_CORE_MODEL_SHIPS_H


#include "PlanetWars2dRT-core/specific/model/ship_essential.h"


EXTERN_C_BEGIN


static inline
void
ships_go_to(ship_t* ships, size_t nb, const position_2d_uint* position_to_go)
{
  for(size_t i=0; i < nb; ++i)
    {
      ships[i].position_to_go = *position_to_go;
    }
}

static inline
void
ships_ptr_go_to(ship_t** ships, size_t nb, const position_2d_uint* position_to_go)
{
  for(size_t i=0; i < nb; ++i)
    {
      ships[i]->position_to_go = *position_to_go;
    }
}


EXTERN_C_END


#endif
